#include "Player.h"

Player::Player()
{
	Turn = false;
	DollarAmount = 0;
	Name = "na";
}

char Player::PickLetter()
{
	char let;
	cout << "Pick a letter: ";
	cin >> let;
	return toupper(let);
}

void Player::SetTurn(bool Turn)
{
	this->Turn = Turn;
}

void Player::SetName(string Name)
{
	this->Name = Name;
}

void Player::UpdateDollarAmount(int DollarAmount)
{
	if (DollarAmount == 0)
		this->DollarAmount = DollarAmount;
	else
		this->DollarAmount += DollarAmount;
}

bool Player::GetTurn()
{
	return Turn;
}

int Player::GetDollarAmount()
{
	return DollarAmount;
}

string Player::GetName()
{
	return Name;
}
